UODiamondCodex

Events

Reference pages for the custom event minigames on the UODiamond / UOQuartz shard. Each event is implemented as SphereServer .scp scripts under server/scripts/UOD/Events/, with shared plumbing in server/scripts/UOD/UOD - Events.scp.

Events fall into two broad styles:

  • Automated (self-scheduling, players opt in with a . command): FFA and Bomberman run on 8-hour timer stones and open a 5-minute join window.
  • GM-run / staged (a GM drives a control stone/menu, or players use step-tiles): Tourney, Monster Bash, Monster Defense, and Race.

Event index

Event Style Description
FFA Automated (.ffajoin) Last-man-standing PvP in a randomly generated arena with supplied gear.
Bomberman Automated (.bomberjoin) Bomberman-style bomb-and-crate arena; hit an opponent 3× to knock them out.
Tourney GM-run (control stone menu) 1v1 PvP duels staged from waiting rooms into two arenas.
Monster Bash Enter/leave tiles Open PvM zone with no looting/PvP magic and a self-serve .bashres resurrect.
Monster Defense GM-run (control stone menu) Co-op tower defense: stop 20 waves of monsters before they reach the end.
Race Step-tile staged Ostard race; first three mounts across the finish win placement prizes.

Note: Automated events (FFA, Bomberman) also expose .nextffa / .nextbomber commands so players can check the time until the next run.