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Game Master Guide
Everything a staff member needs to run the realm: what your privilege level grants, the built-in SphereServer commands you'll reach for daily, and the custom staff tools this shard adds. If you're rusty on SphereServer itself, start with the SphereServer Reference.
Commands are typed into the client's chat bar with a leading dot (.go britain).
Most are gated by your privilege level — if nothing happens, you probably don't
have the plevel for it. Anything that deletes or moves world objects (.remove,
.nuke, .tweak) is immediate and unlogged to the victim — measure twice.
Privilege levels (plevels)
Every account has a privilege level from 0 to 7. It's the master switch for
what you can see and do. On this shard the scripts treat anyone above plevel 1
as "staff" (e.g. IF (<src.account.plevel> > 1)), so plevel 2+ unlocks the
custom staff branches.
| Plevel | Role | What it means here |
|---|---|---|
| 0 | Guest | Locked-down trial account |
| 1 | Player | Normal players — the default for new accounts |
| 2 | Counselor | Lowest staff tier; passes every plevel > 1 staff check |
| 3 | Seer | World-building / event-running staff |
| 4 | Game Master | Full moderation + world-editing toolkit |
| 5 | Developer | GM plus script-facing power |
| 6 | Administrator | Account & server administration |
| 7 | Owner | Everything — the account you bootstrap with |
Becoming staff
Plevel is set from the server console, not in-game. Attach to it and raise an account:
make server-console # detach with Ctrl-P Ctrl-Q — never Ctrl-C
account create myname mypassword
account myname PLEVEL 7
(See docs/running.md;
make server-account prints this reminder.) You can also change a plevel from
the in-game Admin Panel (below).
The .gm switch
.gm toggles your character's GM mode: invulnerable, ignores line-of-sight
and weight, sees hidden things, and walks through the world as staff. Treat it as
your "on duty" flag — flip it off when you want to move around like a normal
player. (This shard's scripts also use .invis to hide staff during events.)
The everyday toolkit
These are stock SphereServer verbs, grouped by what you're trying to do. Most take a target — you type the command, then click the thing.
Getting around
| Command | Does |
|---|---|
.go <x> <y> [z] [map] |
Teleport to raw coordinates |
.go <place> |
Teleport to a named point, e.g. .go britain |
.gotarg |
Teleport to whatever you target |
.where |
Print your current location |
.allmove |
Toggle being able to pick up static/locked items |
Inspecting & editing objects
| Command | Does |
|---|---|
.tweak |
Target an item/char to open its full property editor (stats, flags, id, color, skills…) — the GUI you'll use most |
.show <property> |
Target something and print one property, e.g. .show serial, .show name |
.set <property> <value> |
Target something and set a property directly (the command form of .tweak) |
.dupe [amount] |
Duplicate the targeted item |
.dye |
Recolor a targeted item via the dye menu |
Creating & removing
| Command | Does |
|---|---|
.add |
Open the Add menu to spawn items/NPCs from a browsable list |
.add <defname> [amount] |
Spawn directly, e.g. .add i_gold 1000, .add c_orc |
.nudge |
Target an item and shift it by an offset in place |
.remove |
Target a single item/char and delete it |
.nuke |
Select an area and delete every item in it — dangerous, no undo |
.nuke and .remove are permanent. There is no trash can and no confirmation on
the target. Never .nuke near player houses or vendors.
Characters & players
| Command | Does |
|---|---|
.gm |
Toggle your own GM mode (see above) |
.invis |
Toggle invisibility |
.invul |
Toggle invulnerability on a target |
.kill / .resurrect (.res) |
Kill or raise a targeted character |
.self <property> <value> |
Set a property on yourself, e.g. .self karma 10000 |
Moderation & accounts
| Command | Does |
|---|---|
.admin |
Open the Admin Panel — the shard's account/player console (see below) |
.kick |
Disconnect a targeted player |
.ban / .block |
Ban or block an account (also in the Admin Panel) |
.jail / .forgive |
Jail or release a targeted player — see the Jail System |
.pardon |
Clear criminal / murderer flags on a target |
.b <message> |
Broadcast a server-wide message |
Server operations
| Command | Does |
|---|---|
.resync |
Hot-reload changed .scp scripts without a restart (also RESYNC at the console) |
.save |
Force an immediate world save |
.restock |
Restock vendor inventories |
The Admin Panel — .admin
.admin opens this shard's SphereServer Admin Panel
(server/scripts/sphere_admin.scp): a paged list of every online client. From it
you can tweak a player's stats, skills and flags; read/write staff notes
on an account; and kick / ban them. It's the point-and-click alternative to
the targeting commands above and the safest way to moderate live players.
Custom staff tools on this shard
Beyond the stock verbs, UOUndeath adds its own staff-gated commands.
.event — run the generic event
Defined in uoud_player_functions.scp and gated to plevel 2+. Type .event
with no arguments to see live status and usage:
| Subcommand | Effect |
|---|---|
.event SET |
Set the event's teleport location to where you're standing |
.event RIDE ON / OFF |
Allow or forbid mounts inside the event |
.event EQUIP ON / OFF |
Allow or forbid equipment inside the event |
.event ON / OFF |
Open or close the event to players |
.event DESC <text> |
Set the description players see |
.event RESET |
Clear location, rides, equipment, and description back to defaults |
Players join via the .event command too — for them it teleports into the
currently-set event (or tells them none is running). Purpose-built events
(Bomberman, Monster Bash, Tourney, …) are documented under
Events.
Other staff hooks
- Jail —
.jail/.forgivedrive the equipped-timer sentence system; the full mechanic (cell, release runes, indefinite sentences) is in the Jail System. .security— opens the security dialog (Britain / map 0).- The leaderboard stones deliberately skip staff (
plevel > 1) so your character never pollutes the "richest / most-skilled player" statistics.
See also
- SphereServer Reference — the engine and scripting language.
- Functions & Commands — the full auto-generated catalog of this
shard's custom
.commands. - Systems — how each in-world system actually works.